Computer Engineering student at Universidad de Dagupan specializing in Embedded Systems, Robotics, and Full-Stack Applications. I build reliable hardware-software integrations and maintainable code for real-world problems.
B.S. Computer Engineering | Universidad de Dagupan
I am a Computer Engineering student dedicated to building robust hardware-software integrations and performant web applications. My academic and project experience spans embedded systems, IoT architecture, robotics, and full-stack development.
Whether I'm writing low-level C++ for an ESP32 micro-controller or designing responsive React interfaces, I focus on delivering scalable, clean, and maintainable solutions. I am currently seeking internship opportunities to apply my engineering foundation to real-world products.
Universidad de Dagupan, Dagupan City, Pangasinan
Focusing on embedded systems design, software engineering lifecycle, and advanced networking. Maintaining strong academic standing while prototyping independent robotics applications.
International Electronics and Technical Institute, Inc, San Pedro City, Laguna
Built foundational knowledge in electronics, programming, and technical problem-solving.
Engineered a fully articulated robotic arm controlled by a custom Arduino-based firmware. Integrated 4 servo motors mapping directly to joystick inputs for real-time kinematic control. The project demonstrates strong proficiency in low-level embedded C++, circuit design, and mechanical troubleshooting.
Developed a SMARS-based autonomous line-following robot using Arduino Uno, L298P motor driver, GA12-N20 DC motors, and three IR line tracking sensors. The system processes real-time sensor input to detect and follow a predefined path by dynamically controlling motor movement. The robot is powered by a 9V battery and housed in a custom 3D-printed chassis, demonstrating skills in embedded systems, robotics integration, sensor interfacing, and basic autonomous navigation design.
Developed an autonomous, multi-legged Spider Bot (GAGAMBOT) powered by an Arduino Nano controlling 12 MG90 servos. The system integrates a Raspberry Pi Zero 2W with a RPi Cam for computer vision/object tracking, operating via a logic shifter for safe UART communication. The robot is housed in custom 3D-printed parts and powered by two 18650 batteries using an XL4015 buck converter for voltage regulation.
Bloodhunt Monopoly is a custom-built browser game developed with HTML, CSS, and JavaScript, powered by Firebase Database and Hosting. It features a unique themed interface, interactive gameplay elements, and live web deployment, highlighting my skills in frontend design, game logic, and cloud integration.
Built a high-performance web dashboard that aggregates global weather API data. Implemented asynchronous JavaScript, robust error handling, and a clean, responsive CSS Grid layout.
Architected an object-oriented Java application to process and calculate weighted student grading metrics. Emphasized clean code principles, input validation, and memory efficiency.
I am actively seeking internship opportunities or entry-level positions in software development, embedded systems, or IoT architecture. If your team needs a dedicated, technically grounded student, I'd love to connect.